Skills & Tools

Objective

Be a part of creating experiences that impact people in a positive way and bring them closer together.

Skills

Managing client Relationships

  • Worked closely with clients to build relationships and understand their goals, products, businesses, and customers
  • Managed multiple client retainers over multiple years
  • Gained rapport by having difficult and honest conversations
  • Managed all app related project relationships

Production & Project Management

  • Worked closely with clients or internal teams to understand constraints including requirements, goals, budgets, and timelines
  • Created and managed project timelines, task creation, and milestones
  • Managed international and domestic remote teams
  • Familiar with and have learned various project management tools, platforms and styles such as scrum and agile
  • Managed over 20 mobile app projects for clients and internal projects

Web, ECommerce, & APP Design

  • Created hundreds of static and dynamic web experiences ranging from small marketing sites to six and seven figure e-commerce builds
  • Produced and designed static marketing sites, e-commerce sites, learning management systems (LMS), and automated membership sites and experiences
  • Prototyped and designed full websites to specific features for hundreds of sites

UI / UX Design

  • Led and/or created hundreds of desktop and mobile web experiences focused on easy to use interfaces, layout, and flow
  • Designed and prototyped over 20 on brand app experiences that eliminated bloat and specific to customer needs and client goals
  • Utilization of various frameworks to create experiences not only for the end user but our client customer when managing the technology after it was built and ensuring it met them at their technical skill level
  • Experienced with many industry tools and solutions including Adobe XD, Wordpress, Squarespace, Webflow, or from the ground up custom developed experiences.

Game design

  • Produced and designed multiple kids games for family centric enterprise subscription service
  • Designed multiple simple one touch games for the memorization app Metamorph
  • Created runner up game jam winning prototype game "Must Have Air"
  • Created solo project game ("Nineteen Rooms") with intention to create a casual puzzle game experience

Tools

Adobe XD
Adobe Photoshop
Adobe Illustrator
Adobe Premier
Unreal Engine
UMG
Unity
Visual Scripting (Blueprints, Bolt, etc.)
Core Game Engine
Asana
RedBooth
Trello
Google Sheets
NS Dashboard (internal Project Management software)
Version Control

Experience

Senior UX Designer,
Sony interactive Entertainment
(MLB The Show)

August 2022 - Present

UX Designer (contractor),
Sony interactive Entertainment (MLB The Show)

March 2022 - August 2022 (5 months)

UX & PRODUCTION / DESIGN DIRECTOR, NEVER SETTLE

September 2012 - October 2020 (8 Yrs 2 months)

LEAD GRAPHIC & MEDIA DESIGNER, CLVR.TV

June 2011 - September 2012 (1 yr 4 months)

GRAPHIC & UX DESIGNER, QUALVU

December 2007 - April 2011 (3 yrs 5 months)

Education

Completed July 1, 2021

Values

Transparency
Honesty
Problem Solving
Listening
Boundaries
Humility
Teamwork
Equality
Empathy
Inclusion
Kindness